The above video is a test I am working on, trying to get a rigid body simulation of a chain to follow the handcuff parented to the rigify rig on a character model.
I can not figure out how to get the chain to react to the animation. The cuff is labeled as ‘animated’ in the Rigid Body tab, and is active in the simulation. I also have checked ‘deform’ as I assume it being deformed in animation due to the armature.
Any advice would be greatly appreciated!