Hi everybody !
I’m trying to simulate an ice cube falling into a glass. I set the ice cube as a rigid body, it’s meant to fall into a glass, however, it doesn’t seem to want fall into it, it stays blocked at the top. The glass is set as a passive rigid body.
Here’s when it’s starting to fall. :
And here is where the ice cube stops moving, without even getting a slight rebound, it just freezes (pun non intended :
Here are my ice cube settings :
And my glass settings :
Any idea what could be wrong ? Thank you
Edit : I’ve made a few changes, but still, it’s acting quite weird. Here’s the blend file :
Flying saucer.blend (4.8 MB)