Rigid Body lives up to its name?

I wanted the cylinder to drop and bobble for a second before righting itself.

It worked find, but then after messing with settings it became a brick that drops with a thud and just sticks solid.

What did I do?

thanks

Attachments

junk1.blend (1.41 MB)

Select object and apply its scale (Ctrl+A)

Before

After

This is EXACTLY what I was looking for!
Thank you so much! I was just racking my brain for ages trying to figure out why my object wasn’t falling over. Thank you! :slight_smile: