Rigid Body, New Feature Help

Hello, I have recently been wanting to start doing some development work in blender. Right now, I decide I would try to code some scripts in python for a start. I have coded in c++ and c# before, but never python (or C).

So, I was wondering if it was possible to add a feature like Rigid Body gravity control? Is this something I would need to look into the source code to do?

Thanks

well, I found looking at the source code in “C” is kinda messy (I guess if they did an SDK for it will be better,or even better to convert the whole thing to C++ for more control)

but the workaround that I do is using Python with Ctypes and C++,so I pass the variable pointer that I want and control it from C++ with some hacks :smiley:

i guess the Scene’s gravity settings are used, so check out the Scene tab.

Thanks codeman. I guess I will have to code a different add-on.