Hi, I’m trying to create an animation of falling chain. I mean it will be controlled (animated) later when the bottom part (anchor) reaches the seabed.
The Problem I’m facing is the chains are always breaking at random points, I want to control the top part chain to be animated, but when I change the setting of active rigid body from dynamic to animated, the chains break every time.
Thanks @Matakani , it worked. I used “Calculate Mass” to get the idea of mass, then adjusted according to the objects. Also, first I got confused with scaling. I was like what’s that? but then realised that scaling up somehow improved the simulation.