I’m new to Blender and learning the rigging and weight painting at the moment.
I tried using the Rigify add-on (which I saw was awesome) and I’m running into issues. It doesn’t work with Blender (RC2 2.78) and It also has issues with 2.77a, (the work was saved, came back the following day, opened it and hell broke loose).
When I am doing basic rigging, I’m unable to rotate my bones in RC2 2.78:(.
I tried using the motion capture tools add-on to Re-Target BVH files but, it too seems to have issues in Version 2.77a
I was trying to have a rig that is able to receive BVH & FBX data and have the the ability to edit the motion. I do a lot of motion capture (Brekel, IPIsoft and PrioVR), I know it possible with Rigfy but, it is having issues even before I’m able to import the motion capture files.
I’m able to map the character meshes on to the imported BVH rig but, it is time consuming to keep doing that at every import.
What are you all using for a motion capture workflow.
Please help, Thanks in advance.