Rigify character doesn't move when rendering

I thought I knew how to animate with Blender but I guess I’m over my head.

I’m in pose mode, in the animation tab, the Rigify character is all at the default pose and default location. I make the animation range from 1 to 20.

On frame 1, I select the root bone I press i and choose location, a keyframe appears.
On frame 20, I select and move the root bone, I press i and choose location, a keyframe appears.

I press the spacebar nothing happens.

What am I doing wrong?

Did you set your frames? Did you move your time line back to 1?

Thanks for the quick reply.
I did more research and what IS preventing my rig from moving is:
Using the Wiggle Bone.
As soon as I added 1 wiggle bone nothing moves when rendering.

oops wrong post

What I mean is NOTHING moves when you add 1 jiggle bone, the entire rigs just stays in its default pose for the entire render. When I don’t use any jiggle bones the entire character animates as I keyframed it.

The add-on jiggle… wiggle… bones was preventing the rig from moving. The bone animation had to be baked first before rendering.