I’m rigging a character in rigify and every time I try to parent the mesh to the bones an error pops up that says:
“Bone Heat Weighting: failed to find solution to one or more bones”. I’ve been trying to figure this out for days but I can’t find a solution. Does anyone know why this is happening?
Does anyone know why this is happening?
Numerous possibilities. You have failed to supply a download link to your .blend file so we have nothing to check
Hi. For some reason I can’t load attachments on here so I can’t put the .blend file in this message, but I did figure out something. The problem is that for some reason when I clicked “Parent with Automatic Weights” it didn’t assign weight paints to the mesh. Now I just need to know why it didn’t. Do you know why? And if you do, is there another way I can automatically apply a weight paint or will I have to do it manually?
You can do a search for “Bone heat failed to find a solution for one or more bones” and get many answers. It’s because of loose parts or mesh errors. We don’t know which without a blend.
You cannot upload here until you have reached ten posts. Pasteall.org has a tab to upload blends. After uploading there, you can post the link to the file here. I would suggest getting your post count to ten (easy to do if you comment on people’s art in the WIP and Finished forum sections) so your posts are no longer moderated.