So I’ve taking the sample limbs.leg meta-rig from the rig buttons panel and then generated the full leg rig.
I then edited the generated rig make changes based on a info from a tutorial and I’m wanting to know if it’s possible to save the generated rig.
Is the Rigify Dev Tools something that?
So I played with the rigify dev tools panel and as I thought, it creates a script in the text that generates bones without constraints for for saving custom meta-rigs. I want to be able have the generated rig as something I can save, so rigify can generate that base on the bones.
Would be cool if it’s possible. Let’s wait if someone answer.