rigify image

Here is the model I tried to rigify, but I followed several methods but they only put a few bones in the back of the model and do not generate.mod rigify.002.blend (1010 KB)

What i did :

  • I used Blender 2.66a

  • I delete the Subdivision Surface and the Armature Modifier that are on your model

  • I deleted every Vertex Group entries for the model

  • I added a new Human meta-rig from the Rigify

  • Rescaled it in Edit Mode

  • Using your meta rig as a guide, i edited the one i added so the bones location and size would match yours

  • I deleted your meta rig

Attached the blend to this post, now the Rigify Generate button works correctly and does not generate an error or does not create bizarre bones.
I have no idea what was wrong with your version , were you using an older version of Blender instead of latest 2.66a ?
It’s possible that then the old version you’re using had a bug in the Rigify meta rig that has been fixed in 2.66a.

Attachments

mod rigify.002fixed2.blend (226 KB)

[QUOTE=Sanctuary;2334781]What i did :
Okay I appreciate you work…I am new to this…thanks