I’m having a strange issue with a metarig rig I created. When I load a saved file, my rig seems totally corrupted. I have no idea what the issue can be. I checked to make sure the rigify scripts were enabled, which they were, and I tried saving the scene as the default scene, but the issue is still there when I open blender. At the moment, I can’t close the file without risking losing work and I’m pretty terrified of potential crashes. I can fix the issue by generating a new rigify rig and changing the armature deformer to use that, but then of course I’d lose all animation data once I start animating the character. Any ideas?
before:

after saving, quitting, and loading:
