Rigify transform on parenting

I created this Rigify rig. After I generated the rig and parented to the mesh, the mesh is transformed even though I have not done any animation. I have cleared the transforms on the metarig and this still happens. Is there a way to clear any transforms that might exist on metarig before I generate the rig? Thanks. See attached pic.

I think I fixed this by moving some metarig bones around. Thanks.