Praying to God and hoping that I can get it for 3 months, now I have the way! Though I have no plans in recreating rigs of rods, I was planning that these types of wheels can be implemented in my First Person Shooter. It involves a dynamic cube, a soft body tire, a rigid body rim, and a handful of rigid body constraints. Though the blend file is in BlendSwap, because whenever I try to upload it here it takes forever to be ever complete. Sorry about the inconvenience.