My apologies for being remiss in keeping these posts up to date. I have reached the stage where FatGuy’s body is essentially ready for showtime. This image from 2011.6.12 shows the shaping of FatGuy’s buttock area.
The crack of his behind does present some modelling challenge to get everything going the right direction. What with all the sharp angles to deal with in order to get a smooth result.
This is where I did not want to let the Tee shirt that originally came with the 3D model go to waste. Faces mode helped significantly in adjusting the mesh to fit FatGuys new body shape.
At least FatGuy now has a Tee. The classic blue uniformed policeman is going to be the guide for his garb. I did not realize that as a user of 3D models how much I would look to adapt readymade models available for CC attribution or naught. (at blendswap) So I am now going to explore the world of 3D clothing in Blender.