I’m trying to make a river like the one in this clip, like at 1:45 but with a little bit of current. The current is giving me a hard time. What I did now is to create a mesh in the shape of my water and at the end of the river an outflow that just “sucks” the water. You can see the setup in the attached file.
I’ve been running some sims for a few days now but I just can’t get something similar. And the river is quite long too in my scene so I need a very long domain box.
I’m not sure if flip fluid would do a better job than mantaflow.
I would appreciated any tips and suggestions.
riverSim_v03.blend.zip (678.2 KB)