This is going to be hard to explain. I want to model a road advancing over a map. So I have designed a cube and with the shape keys I make it longer and longer, sketching this way, the road advancing. Ok, for the moment I have set a simple black texture. Now imagine I want to put stripes on it representing the road stripes.
The obvious problem is that the texture does not follow the growth of the road, it gets deformated. I have tried to use global textures but this does not work when you set bends in the road. It also fails if you set orco.
Thanks in advance!