From there I made a REALLY simple maquette in cycles trying out different HDRI and lighting. I spent no more than ten minutes building this with simple spheres and geo…
Then I moved over to Inkscape and began tracing the simple line drawing while taking colour from the cycles render. This is all vector. All the shading is dome in Inkscape. The nice thing is that the character retains the quirky broken perspective of my sketch but has an okay sense of lighting.
That is way cool, love the vector portions that don’t try to be 3d, yet give a great feel to it as well! Looks good enough to be a possible character in Incredibles 2 I think
Here is another WIP. This time, as you can see by the process image below it, I begin with a sketch, then create a maquette in cycles, and in Inkscape crate a layer per light source which gets added together in a final image. This one has quite a way to go.
instant -> ‘C:…\Inspiration’, great stuff. How did you create the “rimlight” layer? Is that multiple ellipses blurred together, or somehow one magic gradient?