Another work in progress. I built him loosely following the tuturial in the BlenderArt mag. He will be part of a short film I am working on. Also, this has been an experiment in using Yafray, and this shows the progress I have made so far.
I would like to ask for some help on the plastic material. I like the speculars and the diffuse colors, but I would like to add just a little reflection from the environment. At no reflection, well, there is no reflection, but anything greater than 0 is total, all-out chrome. How can I get just a little bit of reflection. THX.