Was a long time since I posted here on Blender artist.
Right now I’m working on a new projekt, a stylized robot where I’m drawing much inspiration from the awesome style of Overwatch.
I am planing on keeping it resonably lowpoly and use normalmaps for the details.
Right now I have a pretty good grasp on the larger design elements.
I will take these renders into Photohop to do some paintover. The goal is to find a nice colorscheme and make quick mockups for finer details to add on the model.