Robotic car

Hello guys,

Iam working on a robotic car animation for my university project.

Iam currently having issues with mesh topology. The part Iam working on is industrial with symetric holes and different shapes and Iam not so sure how the topology should looks like in this case. Have you guys any suggestions please?
Thank you.



You COULD try to use the recently released Bmesh, and draw in the verts yourself. Works for me.

Thank you. Never heard what it does. It looks like a great feature. Gonna take a look on it when it will be finally implemented into blender in few days I hope :slight_smile:

Do you use mean crease or its better to add more loops?