Hello the Racfaph - Time for revenge DEMO release will be held back untill futher development of the game and the Demo as we are experiencing alot of problems from objects going weird when we save a runtime and other problems.
I have a suggestion though: the trees…halo/billboard alpha-plane shrubs and plants usually look fine since there so small when the player looks at them, however something as big and noticable as a tree probably shouldnt be an alpha plane. I understand that your probably gunning for speed, so low poly modelling is a must, but im sure you could afford some modelled trees that are about 100 or so tris right?
If you can’t figure out these problems I might be able to solve them. Be more specific with your problem because I or someone else has probably seen the same problem come up many times and knows how to fix it.
Nm, it worked second time i tried it but i fell through your floor and i knowticed that u dont roate with the mouse so if im looking left and i move forwar i wont move the way im looking. Thats kinda hard to controle, unless u did that on purpose i sugest you try to fix it.
small notes on the DEMO version, you start upside-down, the shooting isen’t completerly fixed yet ^^ and a texture wentloose: as you aproach the door it would have to say: “rightSHIFT to open de door, rightCTRL to close it” but something went wrong i guess ^^
Jacco;
EDIT1:
did it say that “SDL.dll” or “python24.dll” is not included ? cuz SDL.dll s in the zip file and python should be around just copy those dll’s from you .blender directory. (allthough i don’t think your that stupid ^^)
EDIT2: you should scroll up and down to change your weapon [!]
next version will definetly have the controls explained but as Rob siad, we are a bit short of time