I’m posting two illustrations made with Blender, Megascans and Photoshop. It was made to explore forest themes.
@Maciek_Drabik wow:slight_smile:just curious. Maybe more info about render process, nodes, overall time, PC specs and etc???
Super sick design. I love the great sense of scale
I featured you on BlenderNation, have a great weekend!
I rendered both images in cycles (because displacement) and overpainted in photoshop.
Shaders and nodes are 100% from megascans just imported to blender via Bridge. I dont remember render times My specs: i9, 64gb ram, rtx2080ti
You’re on the #featured row!
How did u do the face part was it megascans to or sculpting?? Relly cool tho love it
Really nice to see more illustration/concept-art here. Great work!
Great work, congrats.
Thx! Head model is a free 3D scan. I’ve applied to it a roots shader from megascans + displacement.
That’s awesome! Really great work on that one!
I love those works, superb forest scenes