Rope Test

This is based on the tutorial over at CGTextures.com on creating a texture and normal map for a rope from scratch. I was interested in possibly using it for my HMS victory project (WIP thread) and so I gave it a try. The results were really good, so i thought I’d share them here.

Textures:
http://img505.imageshack.us/img505/2767/ropedl6.jpg
By BenS87 at 2008-11-29
http://img227.imageshack.us/img227/6326/ropenhg4.jpg
By bens87 at 2008-11-29
http://img227.imageshack.us/img227/8311/ropebwg0.jpg
By bens87 at 2008-11-29

Low-poly normal mapped version:
http://img341.imageshack.us/img341/2353/ropetestlqb0.jpg
By bens87 at 2008-11-29

Hi-poly displacment mapped version:
http://img260.imageshack.us/img260/766/ropetesthua9.jpg
By bens87 at 2008-11-29

Blendfile(with textures packed in)

That looks really good. Is the normal slider turned all the way up, i not I think it’d look better like that.