This is based on the tutorial over at CGTextures.com on creating a texture and normal map for a rope from scratch. I was interested in possibly using it for my HMS victory project (WIP thread) and so I gave it a try. The results were really good, so i thought I’d share them here.
Textures:
By BenS87 at 2008-11-29
By bens87 at 2008-11-29
By bens87 at 2008-11-29
Low-poly normal mapped version:
By bens87 at 2008-11-29
Hi-poly displacment mapped version:
By bens87 at 2008-11-29
Blendfile(with textures packed in)