Testing textures, light and materials
https://drive.google.com/file/d/0B0zrGMhduaXIUlQ4R3N1OXA5RU0/view
HDRI added
https://drive.google.com/open?id=0B0zrGMhduaXIS1BvV0ZFTldYNWc
Testing textures, light and materials
https://drive.google.com/file/d/0B0zrGMhduaXIUlQ4R3N1OXA5RU0/view
HDRI added
https://drive.google.com/open?id=0B0zrGMhduaXIS1BvV0ZFTldYNWc
Try to use a hdri map so the sword has something to reflect on
Fixed maaaaaaaaaaaaaaaaaaaan
Try adding a solidify modifier to the hand guard.