I’m trying to rotate selected vertices/edges around the cursor (which is casually at center, as the origin of the mesh too, should be easy) around the Z axis. But they always rotate around their median point. My last two instructions are
On the same way, I would then like to scale them also with the cursor as center of the transformation.
Which operator or group of operators should I use ? (All the pieces of codes that I found don’t work).
Thanks in advance for your help.