Rotate View on a mac with a touchpad. Axis snap problem

Hi. I use a macbook pro with touchpad navigation and I find a uncomfortable issue. Does anybody knows how to make an axis snap modal operation while rotation happens? Pressing the alt (option) just stops rotation instead snapping.
So how to fix it?
Here is the Keymap screenshot (sorry for unusual UI colors)

Hi, I had this problem a while back.

I personally use the tilde key “`” to bring up the viewport view pie menu and use that

alternatively in the past I just assigned them to Command + D pad. with some of the other views as Command + Control + D Pad

Hope this helps

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Thanks for idea but I hope there is a way that allows me to do this with a gestures of touchpad.

You might need something like BetterTouchTool:
https://folivora.ai/

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Recently tried this software. Some simple swipes patterns work incorrectly and doesn’t solve axis snap issues on a trackpad.

If a custom keyboard shortcut doesn’t work for you, and gesture mapping software doesn’t work for you, you’re pretty much out of options. Maybe someday Blender will have more rigorous gesture support but it doesn’t right now

Anyway, thank you for ideas and feedbacks

Did you ever find a solution to this mate? Having the same problem :slight_smile:

No, still no fine solution

If anybody still want to know how it can be done, I have solution:)
on macbook pro touchpad we can rotate the view with to finger swipes, and this function comes actually from macOS touchpad settings not from Blender preferences.

In Blender though, if we have checked “emulate 3 button” in preferences > input (we have 2 option there OS key and ALT/option -default), we can rotate the view also with one finger pressed on touchpad, while we press in the same time Option key. So here is the trick, while we rotate the view with pressed option key + one finger pressed on touch pad, release the option key without releasing the finger from touchpad and press the option key again. voila, we are now in view snapping mode:) and we can snap any orthogonal and isometric view when we get close to the desired view. And it works also 3.6, 4.0 and 4.2:) maybe also in all other versions too:)

Happy view rotating in Blender:)