So, I have absolutely no Idea where to ask this question.
Basically, I have a clock in my game and need it to rotate at the exact rate to make 1 full revolution every 2 minutes with the Motion logic brick. I’ve been playing with the clock for about 20 minutes trying to find a solution, even with properties, and everything is glitchy and not accurate. I will not do it the simple way of adding an action, as my system tries to speed and slow around each keyframe, and it shows a straight path for this object. (already tried.)
If someone knows how to fix this with any way excluding action brick, please reply.