Hey yall, I’m currently animating this guy: www.milkshakezombie.com/spy.jpg and I have run into a small issue that once rectified should put me straight for the rest of the animation.
I have made the bones in the spine kind of… upside down. Here’s what I mean: www.milkshakezombie.com/spyprob.jpg
So what happens when I want to rotate, perhaps the body from the hips up, the bottom half rotates, instead of the top half. Rather than re-bone it (which I am sure I have forgotten how to do by now :() I want to rotate the bones on the OTHER pivot point, rather than the on it originally pivots on, if you understand…
Any help would be appreciated.