I’m a noob to Blender. I’m very much willing to experiment with it and try to produce something I can put into my portfolio.
I’ve used other 3D programs before, and so far, I’ve only run into this issue with Blender.
When using the middle mouse button to rotate the scene, it often rotates around the Z-axis as well. I must admit that I am not at all happy about that. I really only want it to rotate around the X-axis and Y-axis when modeling.
Is there anyway to configure the settings so that it doesn’t rotate around the Z-axis?