Rotating Camera around pivot?

When rotating my camera it always looks at the floor before reaching the final rotation value. How can i change it so that the cameraview stays at the same place when rotating it. 0800-0840.mkv (58.5 KB)
Thanks in preview! :smiley:

maybe share your file? (only the necessary objects)

Example.blend (554.7 KB)

I don’t know the exact reason, I guess it’s a problem of axis calculation (i.e. it tries to interpolate between position A and B but doesn’t understand that the shorter path is rotating on the Y axis), I don’t know if you can fix it “manually” but you can fix it with the N panel, just rotate the Y value 90° and keyframe it.

Use Delta Transform.

Thanks ALOT!

Thank you!