Rotating Camera....

Hello folk, I am new to Blender and have been doing alot of video tutorials. I have a question that I have not been able to figure out. How do I rotate the camera so that my render has a full frontal view… for example the monkey. By default the render is shot by an angle. How do I render it so that the monkeys face in in full frontal view?

Sorry if my question seems basic.

Hit Numpad-7 or 1, depending on the view when you added the object so the monkee is facing you. Then go View, Align View, Align Active camera to View.

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Or just move it and rotate it like any other object (change your viewport with Numpad 1, 3, 7) and [G]rab, [R]otate, [S]cale etc. If you select the camera object, and hit G with your cursor in camera view [Num 0] and click the MMB/wheel, you can “zoom” in and out.

Thanks folks!