Rotating Camera....

Hello folk, I am new to Blender and have been doing alot of video tutorials. I have a question that I have not been able to figure out. How do I rotate the camera so that my render has a full frontal view… for example the monkey. By default the render is shot by an angle. How do I render it so that the monkeys face in in full frontal view?

Sorry if my question seems basic.

Hit Numpad-7 or 1, depending on the view when you added the object so the monkee is facing you. Then go View, Align View, Align Active camera to View.


Or just move it and rotate it like any other object (change your viewport with Numpad 1, 3, 7) and [G]rab, [R]otate, [S]cale etc. If you select the camera object, and hit G with your cursor in camera view [Num 0] and click the MMB/wheel, you can “zoom” in and out.

Thanks folks!