I have an issue, on a few of my models in scene. When i apply rotation to object, it rotate in “view orientation”, but my settings stay in “global orientation”, does there somthing realy simple I`m missing out, or is that just a weird bug? Its only happens with rotation.
I guess what problem is when i rotate object in one certain view (right view for this example) its not rotating properly on the same axis. After applying all transforms its still have the same issue
P.S. To kinda “apply” this delta rotation you should first apply usial rotation (the object might fligh away and rotate) and then clear out delta transforms in “object properties and under Transform -> Delta Transform”.