Rotation Failure (?) After Saving

I’m modeling a toy motorcycle and I have run into a problem where I have rotated various parts of the front end and save, but upon reopening my file a number of parts (handlebars for example) have rotated back. I have tried duplicating and rotating as well as appending, but still get the same results. I can create/add new objects and they are ok when I open up the file. I’m on windows and I’m using 2.59.

Are these ‘parts’ separate objects? If yes, are there keyframes on these objects? Your problem sounds a bit like that. Just an idea…

Hey, having keyframes associated w/some of my objects was the cause of the problem.
I don’t know how I might have gotten them in there in the first place, but thanks so
much for steering me in the right direction!