Im having trouble making my swing rotate. I have a plane and an extruded cube hovering over my plane. I have moved the rotation point to the correct spot. When i manually rotate my cube it rotates correctly but when i animate it just falls straight down. I would like to see gravity make it swing back and forth. I attached a pic.
I think my issue is I need to attach my cube to something and use a hinge constraint but I cant seem to figure that out. Ive only been using blender for about 4 days now and I cant seem to find a hinge tutorial.