hi all,
new to simulation zone in blender 4.1.
simply trying to rotate instances during simulation. ( so instance keeps rotating as sim plays. )
so im looking for a node similar to how set position works within sim zone, except it rotates.
tried most of the rotation nodes but they dont seem to perform what i am looking for. so i was wondering if I am missing something, or that it just isnt implemented right now.
Currently im achieving what i want hackishly by affecting rotation with scenetime, through instance on point node ( with rotation ) , plugged AFTER the sim output.
but it will be nice if rotation can affect the instances within the sim zone. Lmk if im missing anything thanks!
