Rotation

Hi all,

I have a question reagrding rotations.

Lets say I have a simple cube from the default scene. I often use /-key on Numpad to limit the view to the cube and model it.
If I press 7 on NumPad I can see it from top, if I press 1 I see it from front, etc.

Now I rotate this cube in object mode to place it somehow in my scene.
If I press / on Numpad and 7 again, I can open top view again, but I cannot see the top face of the cube perpendiculary anymore since it was rotated.

But perpendicular view would be much better to further model the cube, aligning other objects to the cube etc.

So how can I use the NumPad to see (a rotetad) object from top / side / front again?
How can I get perpendicular view without clearing the rotation again?

I hope it is clear what I mean :wink:

Thanks for any help

Now

http://blenderartists.org/forum/showthread.php?t=22975
Guess here is your solution;)