Rotation?

I don’t know how to explain it but I’ve been trying to figure out if it is possible to have an object ONLY mimic another object’s rotation in the game engine. Like…

Object A rotates counterclockwise
Object B (somewhere else) also rotates counterclockwise

I have object A tracked to another object that goes around it making it rotate to whatever direction i press on. and I want the rotation to be passed on to object B so that it rotates the same even though it is somewhere else

Use this if you have Blender 2.49, and for Blender 2.55 use this.

You can simply set the keys or message sensors used to rotate the object, as the same. Thus if you were to rotate right using the right arrow key, you would set both objects to rotate right at the same speed.