I’m looking to make a pattern that is Basically just a brick pattern, but with fully rounded ends, so that each “brick” is a pill shape.
voronoi smooth f1 euclidean with a color ramp gives nice spaced out circles, but I need pills. And Preferably in an offset pattern.
Any good resources on how to go about accomplishing something like that?
CarlG
(CarlG)
November 18, 2021, 11:15pm
2
Check out Erindale’s youtube tutorial on how to make bricks procedurally.
moony
(moony)
November 19, 2021, 11:43am
3
You could probably do that quite easily using the experimental SDF textures
Just in case people hadn’t spotted it, there is a new set of procedural texture features coming to Cycles based on signed distance fields.
At the moment they are in their own build for testing purposes, but they have the potential to open up a whole new raft of possibilities when it comes to procedural texturing.
I made some posts over on the Cycles Development thread - but thought a dedicated thread in the Materials section may be a better way to go, save clogging up the Cycles development th…
DNorman
(DNorman)
November 19, 2021, 3:15pm
4
@LazyDodo 's Brick tricks addon has a rounded corner option that does this.
Lets cut to the chase, what can you do with it?
[http://i.imgur.com/LmN0adP.jpg]
[http://i.imgur.com/GczpXVm.jpg]
[http://i.imgur.com/2SRPL5V.png]
Why?
A while ago I submitted a patch to the brick texture in blender, which got less than enthusiastic feedback, new procedural texture options were not something the devs were looking for. so new task unlocked: enable new (gpu usable) procedurals without having to make changes to the blender codebase, solution: nodegroups!
Why nodegroups and n…