Not sure which is the right term.
For the record, I am learning a LOT in this process.
I’m using Blender version 2.71.
Here’s the goal:
Now I’ve noticed others have done this. I haven’t paid close attention to
I’ve looked on YouTube for either Blender or other 3d modeling tool tutorials
on this figuring the basic concepts are essentially the same from one tool to
I am finding that what I think ought not be that hard is just not always the
case and subsequently have a fuller appreciation for the attention to detail as
well as the granularity of some of the tools and processes of 3d modeling.
Anyways, I’ve figured out:
the resizing of the upper and lower radii of a cone
the Boolean of merging cone and base
the deleting of faces to open up the ends of a cone
the process of adding different colors (orange and white) via mesh / materials (faces)
I’ve played with Ctrl-A (Scale) (and subdividing (Ctrl-R) using Bevel
as well as the addons for Loops (Loop Tools) and Edge Fillet
just to see what difference they make
So, I’ve kind of got the basics of putting a traffic cone together down
My problem is in the detail of the rounding, specifically at the top of the cone,
the base of the cone (where it merges with the base - if that makes sense) as
well as the base where it’s rounded not just at the corners but, on the long
edges as well - comparable to this (Step 9 - Chamfer):
Applying the bevel, as is often demonstrated with a (dice) cube the edges
are pronounced when rounded. Flattening a cube to a more planar shape
reduces that effect.
And so, that’s when I started digging into the possibilities.
Now, what I do NOT know about Blender is far more than I do (see any
of my previous posts for clear evidence of that).
I AM learning.
What are the best ways to achieve the rounding in the areas I’ve noted above:
- at the top of the cone
- where the cone meets the base
- on the base, the edges as well as at the corners
If it helps, conceptually, I’m visualizing the kind of rounding that comes from woodworking
and the use of a router or the kind of bevel you’d see on a wooden table top or a plastic
smartphone case or a bar of soap or a baseboard (although that might be considerably easier
as its essentially an elongated cube in which one edge has been beveled).