The mythic route us 66, a classic environment for your scenes and animations.
Attention: This scene is available only in blend format and it’s not suitable for being migrated to other programs (due to the particle system used for ecosystems).
However, you can use the heightmap in tif format (in the packlist) and use it with the displacemet feature in other programs.
Notes: The scene include 2 simple terrains (1 core and 1 background), modeled in World Creator 2 and texurized in Blender (Render Cycles).
The terrain-core was populated with 7 eco-systems (by ParticleSystems). All the assets are in bundle (3 rocks, 3 dead trees, 2 shrubs, 1 grass patches, 4 cactus, 1 powerline, 8 signboards).
Packlist: 1 Blender file, 19 textures, 17 alpha-masks, 1 heightmap.tif (16bit), 1 readme.pdf.
If you want see more pictures and download the blend scene,
please, take a look on my
CGTrader store: https://www.cgtrader.com/3d-models/exterior/landscape/route-66-in-blender
ArtStation store: https://www.artstation.com/raffyraffy/store/bDBr/route-66-in-blender
TurboSquid store: https://www.turbosquid.com/FullPreview/Index.cfm/ID/1396084
and on my website: https://www.3ddigitalenvironments.it