Hi , i’m working on a game project with BGE <blender’s game engine>
, … i want your opinions about the game’s main character
1300 polys
i hope you like it
thanks too much
Hi , i’m working on a game project with BGE <blender’s game engine>
, … i want your opinions about the game’s main character
1300 polys
i hope you like it
thanks too much
a little dark but other than that, its REALLY cool for a low poly model.
Model looks nice… Though the pose looks weird. But that doesnt matter here i think…
I like the lower body, the head bugs me though, I think he would look better with a special ops mask or somethin, kinda like splinter cell, it would probably be less polys too.
I think he would look better with a special ops mask or somethin
i will try to make masked version too , thanks …
You already know what I think of this guy… he’s cool
You already know what I think of this guy… he’s cool
thanks jas
nice, but yeah the poses do look a bit “stiff”, model is sweet though
thanks
forget about the pose ,… this thread was intended to show the model and the texture
btw , what about a blend of the character ?
i don’t like the mp5 gun. it looks like an electric drill.
i don’t like the mp5 gun. it looks like an electric drill.
nice comment , thanks
thanks :)
forget about the pose ,… this thread was intended to show the model and the texture
don’t care - he looks bored!! So I’m bored
no offence
and his feet are too small
and his feet are too small
you are right about that , i will fix them
can u show us a subsurfed version w/ better lighting so we can see the details of the suit n stuff… or at the least just one w/ more lighting so we can see the details still.
can u show us a subsurfed version w/ better lighting so we can see the details of the suit n stuff… or at the least just one w/ more lighting so we can see the details still.
ok , but by thw way , this is realtime rendering .
Oh so does that mean in-game? (sry i am newb at all these new blender terminologies)
Oh so does that mean in-game?
yep
(sry i am newb at all these new blender terminologies)
actually realtime rendering isn’t only for blender , it is in graphics in general …
EDIT :- by the way , the character is re-rigged .
What Do You Think Is Better , Bvh Or Normal Poses , Btw , Bvh Riging Isn’t Accurate .