[Royalty] [Contract] Artists Needed for RPG Adventure- Witanlore: Dreamtime


(DruidGameworks) #1

Have aims of getting into the game industry? Make the leap and shoot us an email!

http://i244.photobucket.com/albums/gg21/Darkrder/Druid%20Gaming/Dreamtime/Marketing/banner_zpseicvygzy.png

★ Project Title ★

Witanlore: Dreamtime

Description
In Dreamtime, the player assumes the role of a young Ursine from one of four main tribes, who’s destiny has not yet been determined. At the game’s start, they have reached the age of maturity known as the Chut’que (chewt kay) a time to undergo an honored ritual, the dreaming. Guided by the clan seer, the dreaming is an astral journey where Ursines travel into the spirit world to stand before their patron god and receive divine messages about their destiny.

However, things will not be so easy for our intrepid player. For the first time in the long oral history of the tribes, the dreaming does not go as planned. The player finds more than a god waiting for them in the mists and is left with disconcerting images of a shrouded figure whose intent seems far from benevolent.

The story’s focus hinges upon the fate of an ancient relic, more specifically several artifacts which make up a whole and the player’s quest to retrieve them in an attempt to avert the looming threat foreshadowed in their vision. Through this journey the player will unravel the true purpose of the lost relic and of the Ursine tribes entrusted to its safekeeping, but will it be enough to divert the danger away from their family and homeland?

Project Status
Dreamtime is Currently in Beta Testing, due to turnover delays the first episode is now expected to ship on Steam Q2 of 2016.[

Studio Name

Druid Gameworks Studio LLC

Current Team Roster
Years/Months represents time working with Druid Gameworks, not total experience)

Previous Work

N/A: This is our first retail title as a team, but have a combined 50+ years of game modifying experience authoring some of the Elder Scrolls Community’s favorite titles like:

Previous Work
N/A: This is our first retail title as a team, but have a combined 50+ years of game modifying experience authoring some of the Elder Scrolls Community’s favorite titles.

Talent Required
All applicants must meet the following:
]

  • Must be 18 years or older, no exceptions sorry.
  • Flexible 20-40 hours a week to commit to development
  • Willingness to work on a revenue or royalty based compensation model, you will be paid when the game launches.
  • Strong communication skills, English speaking required
  • Comfortable with remote Teamwork and Collaboration on Skype, Trello, & Google Drive
  • Ability to manage and prioritize assigned work to meet deadlines
  • Openness to learning new tools and techniques
  • Contracts will be drawn up to secure the employee’s profit share before work begins
  • General compensation for Full Time = 5% profit share/up to $38,500-$45,500 annually depending on position offered

[Royalty Based Positions]
Should the game perform well on the market, royalty contracts will payout then convert to bi-weekly paid contracts moving forward.

★ Animator/Rigger (1)

  • Experience with Animation in Blender, 3DsMax or Maya required.
  • Expected to have proficiency with character rigging/animation, particle and visual FX, and cinematic animation
  • Experience with UE4 toolset a bonus.
  • Experience Retargeting Animations Preferred
  • Expected to meet deadlines and help expedite characters asset finalization
  • Please include portfolio when applying

★ 2D/3D Artist - Props/Clothing (1)

  • Experience with Blender, 3DsMax or Maya required.
  • Experience with modeling for video games and using a PBR workflow required
  • Expected to create 3D game props including clothing, armor. weapons, etc
  • Expected to produce quality textures in a realistic style
  • Expected to meet deadlines and help expedite asset creation
  • Please include portfolio when applying

[Contract/Freelance Based Positions] Opening Soon

  • Currently None Available, Check Back

[B] Websites[B]★

[/B][/B]Druid Gameworks Studio - Home
Druid Gameworks Studio - Community
Witanlore.com - Coming Soon

★ Contact Us ★
To apply, please E-mail: [email protected]
For General Questions, please E-mail: [email protected]

★Media★

Witanlore Dreamtime Theme Track - Oghdan’s Dream

Witanlore Dreamtime Credit Track - Mother’s Song

http://i244.photobucket.com/albums/gg21/Darkrder/Druid%20Gaming/Dreamtime/Marketing/Banner_Dreamtime_zpszqg9y2bh.jpg

http://i244.photobucket.com/albums/gg21/Darkrder/Druid%20Gaming/Dreamtime/Marketing/Banner_Media_zpsychu9zrz.jpg

©2014-2016 Druid Gameworks


(DruidGameworks) #2

Some great applications in already, we’ve hired our art lead so that position is no longer available. Still some seats to fill though so if you’ve got the right stuff we’d love to hear from you. :slight_smile:


(RodDavis) #3

Thing is that how do I know I will be payed? There is no written contract to say that I will get pay. So once the game is done I don’t get payed but you do. Its scamming any artists out of their time so there for its wasteful.


(DruidGameworks) #4

The terms of our artists compensation is signed in their contracts before work begins. There is no scamming here, we are a legitimate company doing legitimate recruiting on a royalty/profit share basis.


(kepcar) #5

~Willingness to work on a revenue or royalty based compensation model, you will be paid when the game launches.

This is the reason I’m still living on Ramen. I know the boss at Druid, and when he wants something, he does whatever he needs to do to get it. I’m sticking with him because I know it will pay off. And I love Ramen.

Druid’s got a great bunch of people. Our leader has a vision. See for yourself: www.druidgameworks.com


(DruidGameworks) #6

Thinking about applying but want to know more about the project first?

Check out our latest development video:

We are in need of some additional artists, if you want to be part of the magic, send us an email!


(HeadClot) #7

WOW!

Your guys stuff is awesome especially that last video!

Bravo!


(DruidGameworks) #8

We are looking for additional artists!

Animator (1)

  • Experience using Blender, 3DsMax, or Maya required
  • Expected to have proficiency with character rigging/animation, particle and visual FX, and cinematic animation
  • Experience with UE4 toolset a bonus.
  • We will provide your UE4 License as needed

3D Character Artist - Creatures(1)

  • Experience with Blender, 3DsMax or Maya required.
  • Expected to create characters and creatures
  • Expected to produce quality textures in a realistic style
  • Animation skills and experience with the UE4 Toolset are a bonus

(DruidGameworks) #9

OP Updated with latest openings for 2015! We’re getting close to the finish now, but we could use some fresh talent to assist with the last leg! Apply today to join a really committed team on a remarkable project!


(DruidGameworks) #10
                         Updating with a reopening:

★ 2D/3D Artist - Environment/General (1)

  1. Experience with Blender, 3DsMax or Maya required.
  2. Experience with modeling for video games and using a PBR workflow required
  3. Expected to create 3D game props including organics (plants), architecture, static clutter items etc
  4. Expected to produce quality textures in a realistic style
  5. Experience with the UE4 Toolset are a bonus
  6. Please include portfolio when applying

Drop us an email to apply: [email protected]


(DruidGameworks) #11
						Updating with a reopening:

★ 2D/3D Artist - Environment/General (1)

  • Experience with Blender, 3DsMax or Maya required.
  • Experience with modeling for video games and using a PBR workflow required
  • Expected to create 3D game props including organics (plants), architecture, static clutter items etc
  • Expected to produce quality textures in a realistic style
  • Experience with the UE4 Toolset are a bonus
  • Please include portfolio when applying

Drop us an email to apply: [email protected]


(DruidGameworks) #12

Updating with additional seats:

Animator (1)

  • Experience using Blender, 3DsMax, or Maya required
  • Expected to have proficiency with character rigging/animation, particle and visual FX, and cinematic animation
  • Experience with UE4 toolset a bonus.
  • We will provide your UE4 License as needed

3D Character Artist - Characters/Creatures(1)

  • Experience with Blender, 3DsMax or Maya required.
  • Expected to create characters and creatures
  • Expected to produce quality textures in a realistic style
  • Animation skills and experience with the UE4 Toolset are a bonus

Witanlore: Dreamtime is now in Alpha Testing, we’re aiming for a 2015 release so if you are hardworking and want to jump into the madness to score a profit-share contract you won’t have to wait years to see payout on, shoot us an email! [email protected]


(DruidGameworks) #13

Some screens from alpha!


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(DruidGameworks) #14

NEW POSITIONS!

★ Rigger (1)

  • Experience with Blender, 3DsMax or Maya required.
  • Experience with rigging animations is required
  • Expected to rig characters/creatures, add morph targets, and fit animations to new riggings
  • Expected to meet deadlines and help expedite characters asset finalization
  • Please include portfolio when applying

★ 2D/3D Artist - Creatures (1)Experience with Blender, 3DsMax or Maya required.

  • Experience with modeling for video games and using a PBR workflow required

  • Expected to create 3D game props including animals and fantasy creatures

  • Expected to produce quality textures in a realistic style

  • Please include portfolio when applying

    ★ 2D/3D Artist - Environment/General (1)

  • Experience with Blender, 3DsMax or Maya required

  • Experience with modeling for video games and using a PBR workflow required

  • Expected to create 3D game props including architecture, interiors, static clutter items etc

  • Expected to produce quality textures in a realistic style

  • Expected to meet deadlines and help expedite asset creation

  • Please include portfolio when applying


(isshak) #15

hi
It’s a very wonderful project. I’m excited to work on this project
my Portfolio : https://www.facebook.com/Isshak-souaci-361566937343656/timeline/
her my rig on my models: https://www.youtube.com/channel/UCfF1b9hDwmYqVom8VFYDLUA/videos


(jmhilde) #16

I’m a female voice artist. Would love to work on this with you! :slight_smile:


(DruidGameworks) #17

NEW OPENING

★ Animator/Rigger (1)

  • Experience with Animation in Blender, 3DsMax or Maya required.
  • Expected to have proficiency with character rigging/animation, particle and visual FX, and cinematic animation
  • Experience with UE4 toolset a bonus.
  • Experience Retargeting Animations Preferred
  • Expected to meet deadlines and help expedite characters asset finalization
  • Please include portfolio when applying

We’ve lost our animator at a critical point in development, and that parting resulted in significant time/asset losses so we are in need of an experienced animator/rigger who can help us get back on schedule. If you have skills to share we’d love to hear from you. The position is revenue based, but the project is nearing ship state in the next few weeks. To apply, shoot us an email [email protected]


(DruidGameworks) #18

If you are still interested we’re still needing female voice artists, please send your reel to [email protected]


(DruidGameworks) #19
						<b>NEW OPENING</b>

2D/3D Artist - Creatures (1)

  • Experience with modeling for video games and using a PBR workflow required
  • Expected to create 3D game props including animals and fantasy creatures
  • Expected to produce quality textures in a realistic style
  • Please include portfolio when applying

To apply, shoot us an email [email protected]

Some Updated Stills from the Project








(DruidGameworks) #20

We are NOW on Steam Greenlight, please stop by and give us a thumbs up!

http://steamcommunity.com/sharedfile…/?id=647892080

And have a peek at our beta gameplay trailer!

Thanks for Checking Us Out!!