http://namiska.nm.ru/resourses.dhtml
strategic unit select in blender(border)
Hello
Bravo! Very nice setup ( and funny)
Works very well
Thanks
( the lamps scripts are great too)
Wow cool. Works perfectly, lol but you might want to have the blocks stop after it reaches where it should go.
I’m very interested in this type of setup, but not sure if there’s a method that can be made so that it’ll still work no matter what camera view you set it to. I’ve seen other types of setups as well, but none of them can work out of their specific view angle. %| Guess I’m too lazy to do all the math and make one myself that can be used in any camera angle.
Jason Lin
ThaNks!!
yes! I know this
You are right, but I shall work above it !
and use suspend dynamic them object is “stop”
(for more fps)
it is method used in ODE physics