McZlik
(McZlik)
1
Hey all!
This is my first post here and I start off with a project I just finished off.
It’s a simple scene of a Rubik’s Cube. Modeled in about 10 minutes in 2.5.
Texturing cost me about an hour.
The final render was done with LuxRender in 30 minutes.
C&C are welcome!
Full version
Big size!
Greetz,
McZlik
Attachments
I like it! It’s a nice, simple scene.
My advice for possible improvement is this:
- Turn down the reflectivity of the black cube material. The sort of plastic used in Rubik’s cubes tends to be dull, perhaps with a tiny hint of SSS?
- Perhaps consider adding a paper texture to the coloured stickers.
All in all, it’s nice work.
McZlik
(McZlik)
4
Thank you guys!
I agree, indeed to much reflectivity.
Question though, what is SSS? :o
No clue what that is, I’m new to Blender
Sub-Surface Scattering. It essentially lends a softer feel to a material.
I’d advise Googling for how to use it with Luxrender.