Hi guys! This is a demon that I did for an online course based on a workflow between Zbrush and Blender using vector displacement maps.
Took me about 10 hours from start to finish. The model has just polypaint, bump and vector displacement maps.
It was supposed to be fast, since it’s a workflow course. But I’m pretty happy with the result.
Hope you guys like it!
Comments & critics are always welcome.