Ok, I decided it was time I called it and finished this scene. So here’s the final product.
It’s all done in mato’s “vectex” build that allows you to render with svg files for textures. I might render a few real extreme close ups so you can really see the benefit of svg.
I put a larger (1920 x 1080) wallpaper version online here: http://misc.macouno.com/runboy-wallpaper.jpg