it is annoying, i run into a very simple problem, which i know no solution for: when i set an object’s property via python it works well in blender publisher. but when i make a runtime (exe) version, it doesn’t work.
my very simple test script:
import GameLogic controller = GameLogic.getCurrentController() owner = controller.getOwner() setattr(owner, "Text", "hullo")
the owner is a text object (meaning it has a bitmap font and it’s face is of type ‘text’)
is it (i hope so) a common prob?
thanx in advance, corban