Rust

alright, last call for additions. i still feel as if this needs something, yet i can’t quite pin point it’s need…

the shadows are really dark, bias is set low. smaller objects are not generating shadows, most notably, the conveyer belts and the machines… any help here (without using shadow-only spots, i can’t seems to make them work) would be great.

i plan to add some post procing before i post in finished projects.

http://reblended.com/www/dittohead/Images/RustyBox/wip11.jpg

:smiley:

/-dh-/

looks somewhat familiar.

:smiley:

all good

very nice, but i cant understand those black meshy things.

mmm, nice work!!

the mesh things are platforms, you’ll sometimes see them in factories or hangers or whatnot.

i’ll figure out how to get it to look ok…maybe.

*ditto goes in search of tutorials

beautiful.
does the chains holding the platform to the left are textures?
you should try and make the shadowes more clear and work on the perspective because something not fit if you understand me.

i think the image has been stretched vertically or something, it just doesnt look right.

This reminds me of the oil rig out of Spinter Cell. Very similar in looks.

Awesome! Looks very nice. The chains are a nice touch. Maybe a little more dirt and grime?

dante

impressive scene design, but what’s on the other side of the windows? shouldn’t there be other buildings, or is the pollution so bad that visibility is reduced to a few feet? :wink: