Rusty key...

Hi all: I made this model a long time ago, and I finally got around to make a procedural material for it.
I have a problem on the mesh: the material for some reason doesn’t apply to all parts (and I don’t have the original meshes), so I’ don’t know what to do…

Any idea? I joined the meshes together…

http://www.hpks.com/artsy-funny/key1.jpg

suggestions, comments crits welcome (it may take me a while to get back to it, but never mind: I will use all your advice.

Thanks.

Arnaud

You need to go to the Edit Buttons. You have one material assigned to one part of the key and another material assigned to another part of the key. You can fix it there. If I had access to Blender from work I would give you more info on that. Good luck.

Thanks Spiderworm: see my pm. Arnaud