RVK Base Mesh

I’m working with RVK’s again, and I’m trying to figure out how to edit the base mesh. I thought that it was the orange line in the IPO window, but when I make chages to it, the other keys stay the same, even though those vertices don’t have key positions with them. Does that make sense? Thanks.

-Blazer

Well, maybe I shouldn’t hav posted so quickly, because I found a work around, but it involved duplicating the vertices that were out of place, and putting the duplicated ones in the right place. Is the base set when you add vertices and then exit edit mode? Is there a way to change the base vertices after you exit edit mode once?

it is very difficult to change the base mesh without rebuilding all the other keys